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item pickup

In pen and paper games and video games, an item (sometimes called a pick-up) is an object within the game world that can be collected by a player or, occasionally, a non-player character.
Items are most often beneficial to the player character, providing resources such as health, ammunition, or score points. Some games contain detrimental or negative items, such as cursed armor that confers penalties or hazardous environmental pickups. Other items may hold no intrinsic value or serve purely cosmetic functions. Items are especially prevalent in role-playing games (RPGs) and adventure games, where key items are frequently required to solve environmental puzzles, complete quests, or advance the story.
Games differ in how players collect and use items. In many platformers, items take effect immediately upon contact with the player character. In other titles, such as classic beat 'em ups or early action-adventure games, items require manual collection—requiring a button press while standing near the object to collect and apply its effects. In RPGs and adventure titles, items can be collected automatically or manually and placed into an inventory to be carried and used at a time of the player's choosing.

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